Apex Legends Mobile Earns $4.8 Million in 7 Days
Apex Legends Mobile, prior to its official release on May 17, garnered 15 million pre-registrations globally, hinting at the massive hype around the title amongst mobile gamers. Last week, a Sensor Tower report stated that the title became the most-downloaded mobile battle royale game in 60 countries. It even dethroned BGMI from the top spot on the App Store in India.
Now, according to recent reports, Apex Legends mobile earned $4.8 million in revenue from players within the first week of its global release. The earnings came from in-game purchases by players, especially Syndicate Gold points that allow them to unlock the new mobile-exclusive legend Fade. Other revenue sources for Apex Legends include the “Prime Time” Battle Pass, the in-game store, and cosmetic items such as gun and legend skins.
So, the first-week earnings of Apex Legends Mobile are definitely not bad but less than the first-week earnings of COD Mobile as the latter earned a whopping $14.8 million within the first seven days of its release back in 2019. However, it is worth noting that Apex Legends Mobile earned significantly more than PUBG Mobile’s first-week earnings of $600,000. Going forward, EA and Respawn are expected to introduce more legends (characters), new battle passes, and other in-game events to boost the revenue streams of the title.
So, if you haven’t tried out Apex Legends Mobile on your smartphone, you can download it from the Google Play Store and the App Store right now. Although before you start playing, we suggest you read our everything-you-need-to-know guide on Apex Legends Mobile. You can also check our in-depth stories on the characters and the weapons in Apex Legends Mobile to learn all about them.
On the other hand, if you are already a regular in Apex Legends Mobile, you should check out our story on the best FPS settings for Apex Legends Mobile via the corresponding link. Also, let us know your experience playing Apex Legends Mobile in the comments below.